VR in Therapy: VR’s Positive Impact on Mental Health – VRFocus

A review article on the use of RV in treatment of mental illness. Even if numbers are from the UK, it highlights all benefices for patients and therapists. There is currently a clinical trial taking place across NHS trusts throughout the UK, the largest of its kind, led by the University of Oxford and Oxford Health NHS Foundation Trust, which sees participants with severe mental health disorders challenge their fears through VR therapy. Under the…

"VR in Therapy: VR’s Positive Impact on Mental Health – VRFocus"

Psychothérapie et réalité virtuelle aux Éditions Odile Jacob

Le Dr Eric Malbos publie un livre en collaboration avec Rodolphe Oppenheimer, où il partage presque 20 ans d’utilisations des technologies immersives dans les soins liés à la santé mentale. Une approche didactique qui permet à tous de mieux comprendre comment ces technologies peuvent améliorer la vie des patients. Comment ne plus avoir peur de prendre l’avion, la voiture ou l’ascenseur ? Comment supporter la vue d’une araignée, d’un serpent ? ne plus passer tout…

"Psychothérapie et réalité virtuelle aux Éditions Odile Jacob"

Dubai Internet City hosts live session on growing importance of VR in mental wellness

Find in this article a short summary of a session dedicated to mental illness and VR in the last Dubai Internet City. The talk heard from Daniel Khayat, Head of Product at HTC VIVE, Niclas Wijkstrom, Co-Founder and CEO of Mimerse, and Dr Sameer Kishore, Head & Founder of Immersive VRx Lab and a Senior Lecturer at Middlesex University Dubai. It was organised by Dubai Internet City, the region’s largest hub for talent and technology,…

"Dubai Internet City hosts live session on growing importance of VR in mental wellness"

Une start-up de Perpignan propose des randonnées virtuelles aux personnes à mobilité réduite

Vythisi est une jeune entreprise de Perpignan qui propose des balades en vidéos 360°. Testées dans plusieurs établissements, l’effet de ces expériences a été surprenante pour l’équipe de l’entreprise et pour le personnel soignant. “Je vois des bateaux, j’entends le clapotis de l’eau, la mer est magnifique !, s’enthousiasme le retraité, ancien passionné de randonnée. Je peux tourner la tête à droite ou à gauche. C’est comme si j’y étais vraiment. J’ai l’impression de retrouver…

"Une start-up de Perpignan propose des randonnées virtuelles aux personnes à mobilité réduite"

First Major Trial Of VR Therapy For Serious Mental Health Conditions Launches

U.K. National Institute of Health Research has launched a really big project (£4 million funded) to test the efficiency of VR in mental health therapy. This project is called “gameChange” and it evolves many partners (both private and public). In particular, it will test VR products of Oxford VR start-up. The first large-scale trial on psychosis patients will bring robust results on VR efficiency next year according to Oxford VR CEO and allows clinicians to…

"First Major Trial Of VR Therapy For Serious Mental Health Conditions Launches"

Virtual reality for better diagnosis of mental disorders

In this article Gema Climent, CIO of Nesplora Technology and Behaviour, explains how virtual reality can be used to evaluate brain disorders. It’s an efficient way to measure cognitive function more accurately than old methods. A more surprising thing is that patients are more motivated to be evaluated because VT tools are easy to use and more “fun”. Enter Nesplora Technology and Behaviour and its VR-based evaluation tools for mental disorders: A set of virtual…

"Virtual reality for better diagnosis of mental disorders"

Could Pokemon GO, Augmented Reality Apps be Used for Mental Health Therapy?

We know thah geolocalization games like Pokemon Go could help people in doing physical exercises but a new study from the from McMaster University shows that it could also be benefic for those with mental illness. When the game first came out, I noticed patients who had severe social anxiety disorder and a lot of depression starting to go out of their homes—and leave their computer screens and get off their couches—to play the game…

"Could Pokemon GO, Augmented Reality Apps be Used for Mental Health Therapy?"